Drawing multiple 3D box plots

your code sniplet looks good,
but not tells the whole story

if you do a

void draw() {
  background(255);

}

you delete all and
might draw a grid and axis and ONE box.
( WHAT looks like jumping )

in that case you must remember the random positions like to a PVector[]
and do them in a loop all over again.

but if you not use the background thing it should work??

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