Thank you for your reply @hotfooted !
I also changed
to this:
for (int i = 0; i < xx.size(); i++) {
curveVertex(xx.get(i), yy.get(i));
}
And it started to work!
Thus, adding every new curve slows down the process by a lot! ![]()
Also it produces a new curve form the starting point to every new coordinate. What I want is to draw 1 curve from the beginning, following every new coordinate. And repeat that for every new origin I add.
Maybe I need to do that in ParticleSystem Class instead? Or something wrong with the for loop?
