Drawing and orbiting a shape with many vertices

Hi,

Welcome to the forum! :wink:

How many vertices do you need to draw?

If the shape doesn’t change, it might not be faster because it depends on how much time the computer takes to compute the curve points you are drawing. If you are doing an expensive computation to compute the line then yes but if you have a lot of vertices to draw it’s not the same issue.

Also it’s not entirely related to your question but you might want to read this previous thread about rendering on the GPU :

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