# Do shaders work in a mac with M1 chip?

**URL:** <https://discourse.processing.org/t/do-shaders-work-in-a-mac-with-m1-chip/36553>\
**Category:** Beginners\
**Created:** [April 23, 2022, 8:35pm UTC](https://discourse.processing.org/t/do-shaders-work-in-a-mac-with-m1-chip/36553 "2022-04-23T20:35:52Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Amirk](https://avatars.discourse-cdn.com/v4/letter/a/bcef8e/32.png) [@Amirk](https://discourse.processing.org/u/Amirk)\
**Post date:** [April 23, 2022, 8:35pm UTC](https://discourse.processing.org/t/do-shaders-work-in-a-mac-with-m1-chip/36553/1 "2022-04-23T20:35:52Z")

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I cant get ANY shaders running. After trying everything I can, I am now wondering if the issue might be with the M1 chip of my mac? Maybe this is a long shot but I have no other ideas anymore.

I already asked help for this in thread [https://discourse.processing.org/t/i-cant-make-a-single-shader-run-in-processing/36462](https://discourse.processing.org/t/i-cant-make-a-single-shader-run-in-processing/36462). Any ideas?

My Processing version is 4.0b7.

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**Author:** ![scudly](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/scudly/32/5597_2.png) [@scudly](https://discourse.processing.org/u/scudly)\
**Post date:** [April 24, 2022, 2:20am UTC](https://discourse.processing.org/t/do-shaders-work-in-a-mac-with-m1-chip/36553/2 "2022-04-24T02:20:03Z")

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Does this help?  
[https://twitter.com/ben\_fry/status/1517953709887602688](https://twitter.com/ben_fry/status/1517953709887602688)  
Processing 4.0 beta 8 now posted!  
OpenGL working on Apple Silicon !  
…and lots of other fixes and updates.  
This brings us a lot closer to a final 4.0 release.

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**Author:** ![Amirk](https://avatars.discourse-cdn.com/v4/letter/a/bcef8e/32.png) [@Amirk](https://discourse.processing.org/u/Amirk)\
**Post date:** [April 24, 2022, 5:18am UTC](https://discourse.processing.org/t/do-shaders-work-in-a-mac-with-m1-chip/36553/3 "2022-04-24T05:18:57Z")

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Problem solved finally. And I did not even need this newest update (but thank you very much @scudly).

It seems the examples I used from online tutorials had some outdated syntax for the vertex shader.  
If someone need the correct one, simply check the examples/topics/shaders in your version of Processing package. I didn’t realize they had shader examples there 😉
