# Disable smooth/anti-alias for textures

**URL:** <https://discourse.processing.org/t/disable-smooth-anti-alias-for-textures/21078>\
**Category:** Coding Questions\
**Created:** [May 20, 2020, 4:53am UTC](https://discourse.processing.org/t/disable-smooth-anti-alias-for-textures/21078 "2020-05-20T04:53:37Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![d128](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/d128/32/9281_2.png) [@d128](https://discourse.processing.org/u/d128)\
**Post date:** [May 20, 2020, 4:53am UTC](https://discourse.processing.org/t/disable-smooth-anti-alias-for-textures/21078/1 "2020-05-20T04:53:37Z")

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Hi, everyone.

I’m using a 400x200 texture on a sphere and I want to disable the smooth/anti-alias only for the texture in order to get a sharp and pixelated look. Is this possible or there’s a workaround? If it’s disabled, will it affect any shader applied to the texture or my any part of my canvas?

Thanks for your help!
