# Cull or Remove polygon backfaces with OpenGL

**URL:** <https://discourse.processing.org/t/cull-or-remove-polygon-backfaces-with-opengl/22673>\
**Category:** Coding Questions\
**Created:** [July 16, 2020, 10:00pm UTC](https://discourse.processing.org/t/cull-or-remove-polygon-backfaces-with-opengl/22673 "2020-07-16T22:00:29Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CND](https://avatars.discourse-cdn.com/v4/letter/c/e79b87/32.png) [@CND](https://discourse.processing.org/u/CND)\
**Post date:** [July 16, 2020, 10:00pm UTC](https://discourse.processing.org/t/cull-or-remove-polygon-backfaces-with-opengl/22673/1 "2020-07-16T22:00:29Z")

</div>

OpenGL has a command to cull backfaces “glCullFace”. I would like to know how to execute this. I want to view semi-wireframe images only showing framed front faces.

This is a larger question on how to execute other OpenGl commands from p5js.
