I feel so rude doing this, but this part of the code seems to be malfunctioning this was how I did it several times before too. How would I fix this problem?
void keyPressed() {
if (key==CODED) {
switch(keyCode) {
case UP:
setDirection('u');
break;
case DOWN:
setDirection('d');
break;
case LEFT:
setDirection('l');
break;
case RIGHT:
setDirection('r');
break;
}
}
}