# Creating Joint upon Collision in Box2D

**URL:** https://discourse.processing.org/t/creating-joint-upon-collision-in-box2d/21453
**Category:** Libraries
**Created:** [May 31, 2020, 12:12pm UTC](https://discourse.processing.org/t/creating-joint-upon-collision-in-box2d/21453 "2020-05-31T12:12:33Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![weijie](https://avatars.discourse-cdn.com/v4/letter/w/9dc877/32.png) [@weijie](https://discourse.processing.org/u/weijie)
#### Post date: [May 31, 2020, 12:12pm UTC](https://discourse.processing.org/t/creating-joint-upon-collision-in-box2d/21453/1 "2020-05-31T12:12:33Z")

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Hi everyone,  
Can I create a joint between 2 objects upon a collision in Box2D?  
Thanks!

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### Author: ![glv](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/glv/32/18785_2.png) [@glv](https://discourse.processing.org/u/glv)
#### Post date: [May 31, 2020, 2:01pm UTC](https://discourse.processing.org/t/creating-joint-upon-collision-in-box2d/21453/2 "2020-05-31T14:01:30Z")

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Hello,

Check out the examples that come with Box2D for Ptocessing.  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/processingfoundation1/original/2X/9/922936d1016a1171488adb3d90c489b59261e26d.png)

`:)`
