i think the question is about REDRAWING
so when you try
float radius = 200.0;
void setup () {
size(500, 500);
background(100, 100, 255);
}
void draw () {
noStroke();
//background(100, 100, 255);
fill(255, int(random(255.0)), 0);
radius = random(200.0);
ellipse(width/2, height/2, radius, radius);
delay(100);
}
it might be close to what you want,
but now you try to enable line 10 again ( by removing the // )
and you see that the background(); in the draw loop
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