As I tried to explain, when something hits the ship (an item from class Ball I suppose) distinguish whether it was a bomb or a coin:
if(isCoin)
score++;
else
health--;
Show your entire code so we can take a look.
As I tried to explain, when something hits the ship (an item from class Ball I suppose) distinguish whether it was a bomb or a coin:
if(isCoin)
score++;
else
health--;
Show your entire code so we can take a look.