Click and point game with array - troubleshooting

yeah, put it inside the constructor

    this.hasBeenClicked  = false; 

Then

 show() {
      //corps droite
      if (this.xspeed > 0) {

here say

 show() {
    if(hasBeenClicked ) {

new code to display the fish in the small aquarium? 

}
else {

// what you have now in show!!!

      //corps droite
      if (this.xspeed > 0) {
     } else {

    } //else

} // else