# Catch The Target Game (WIP)

**URL:** <https://discourse.processing.org/t/catch-the-target-game-wip/29176>\
**Category:** Gallery\
**Created:** [April 7, 2021, 2:14am UTC](https://discourse.processing.org/t/catch-the-target-game-wip/29176 "2021-04-07T02:14:44Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![JustinJohnson](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/justinjohnson/32/192_2.png) [@JustinJohnson](https://discourse.processing.org/u/JustinJohnson)\
**Post date:** [April 7, 2021, 2:14am UTC](https://discourse.processing.org/t/catch-the-target-game-wip/29176/1 "2021-04-07T02:14:44Z")

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[Click here to play on OpenProcessing](https://openprocessing.org/sketch/1150684)

This was a game I came up with about 5 years ago, around the time I first started using Processing. I finally came around to building it out in p5js for others to try out!

Rules:

- Use the arrow keys to change the direction of your player.
- Catch the targets that spawn on the screen. You will speed up a bit each time.
- Yellow targets are worth 5 times the points.
- Blue targets will slow you down a bit
- Purple targets are bad! DON’T HIT THEM! (They do disappear after a few seconds)
- Hitting a target within 2 seconds of its spawning will give you an extra bonus 😉
- Going out of bounds or hitting the bad purple targets = GAME OVER!

Still a work in progress, but completely functional so far: I will be adding a few more things to polish it up a little (including actually adding these rules), but any other suggestions are appreciated! 🙂
