# Casting 3d to 2d

**URL:** <https://discourse.processing.org/t/casting-3d-to-2d/33185>\
**Category:** Coding Questions\
**Created:** [October 31, 2021, 12:07pm UTC](https://discourse.processing.org/t/casting-3d-to-2d/33185 "2021-10-31T12:07:33Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![paulgoux](https://avatars.discourse-cdn.com/v4/letter/p/b9bd4f/32.png) [@paulgoux](https://discourse.processing.org/u/paulgoux)\
**Post date:** [November 1, 2021, 3:41am UTC](https://discourse.processing.org/t/casting-3d-to-2d/33185/2 "2021-11-01T03:41:43Z")

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Might want to use ortho. Here is an example thread.

> [@Creating voronoi patterns](https://discourse.processing.org/t/creating-voronoi-patterns/14635):
>
> Hi again everyone, I’m trying to code a program to generate voronoi diagrams, however I’m having issues generating the function that draws arcs in between each line. Voronoi generation is supposed to produce this type of effect [Voronoi\_growth\_euclidean] at the moment I’m establishing the intersection of the points as the radius grows by looping through the global array and just checking the point distance and radius. This works so far and I can find the angle of intersection by taking the n…

Dont need to read all of it just the first few suggestions.

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