@Jakub. Indeed Processing’s OpenGL renderers crash on setup() if we delay() it by 5 seconds!
Found that out when experimenting on the following hack sketch:
It happened when I’d removed draw() and forced an “eternal” loop within setup()!
@Jakub. Indeed Processing’s OpenGL renderers crash on setup() if we delay() it by 5 seconds!
Found that out when experimenting on the following hack sketch:
It happened when I’d removed draw() and forced an “eternal” loop within setup()!