This is actually very confusing.
int Paddle = 100;
// but
rect(xPaddle,yPaddle,200,10);
//
if ((xPaddle - Paddle) < xBalle && (xPaddle + Paddle) > xBalle &&
(yPaddle - 10) < yBalle && (yPaddle) > yBalle) {
//
I redid my code without the rectMode(CENTER) as you suggested. However, I used the rectMode(CENTER) in the first place in order to draw my paddle and my paddle isn’t working anymore.
I don’t know what to change in this code to make it work again :
int Paddle = 100;
// but
rect(xPaddle,yPaddle,200,10);
//
if ((xPaddle - Paddle) < xBalle && (xPaddle + Paddle) > xBalle &&
(yPaddle - 10) < yBalle && (yPaddle) > yBalle) {
//```