# Audio Without User Interaction?

**URL:** <https://discourse.processing.org/t/audio-without-user-interaction/27556>\
**Category:** Libraries\
**Created:** [February 2, 2021, 7:42pm UTC](https://discourse.processing.org/t/audio-without-user-interaction/27556 "2021-02-02T19:42:28Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![GoToLoop](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/gotoloop/32/86_2.png) [@GoToLoop](https://discourse.processing.org/u/GoToLoop)\
**Post date:** [February 4, 2021, 9:02am UTC](https://discourse.processing.org/t/audio-without-user-interaction/27556/5 "2021-02-04T09:02:09Z")

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> [@Pls critique my code!](https://discourse.processing.org/t/pls-critique-my-code/12855/2):
>
> Not at all! Callback preload() is the single best place to load assets. star_struck BtW, you’ve got some missing indentation on your posted code. woozy_face We can use [Beautifier.io](http://Beautifier.io) in order to clean up our JS code. wink Here’s my own take on your sketch (Warning: Not fully tested!): sunglassesindex.html: \<!DOCTYPE html\> \<meta charset=utf-8\> \<meta name=viewport content=width=device-width,initial-scale=1\> \<script defer src=https://cdn.JsDelivr.net/npm/p5\>\</script\> \<script defer s…

- [Reference](http://p5js.org/reference/#/p5/getAudioContext)
- [Reference](http://p5js.org/reference/#/p5/userStartAudio)

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