Hi @josephh,
Thank you for your message. Sorry for asking but why do i need to change the name? I really want to make sure that i understand well the logic behind.
Also, i just changed the variable name but the screen is grey and this is still not working.
I changed the “size” position cause i had a message error when it was packed in setup()
Best,
Rémy
ArrayList<Bullet> bullets;
void settings(){
size(400,400);
}
void setup(){
smooth();
bullets = new ArrayList<Bullet>();
bullets.add(new Bullet(mouseX,mouseY));
}
void display(){
background(255);
for (int i = bullets.size()-1; i >= 0; i--) {
Bullet b = bullets.get(i);
b.move();
b.display();
if (b.finished()){
bullets.remove(i);
}
}
}
void mousePressed(){
bullets.add(new Bullet(mouseX,mouseY));
}
class Bullet{
float bulletX1, bulletY1;
float bulletX2, bulletY2;
int r;
int bulletSpeed;
Bullet(float _x, float _y){
bulletX1 = _x - 10;
bulletY1 = _y;
bulletX2 = _x +10;
bulletY2 = _y;
r = 6;
bulletSpeed = 1;
}
void move(){
bulletY1 -= bulletSpeed;
bulletY2 -= bulletSpeed;
}
boolean finished() {
if ((bulletY1<0) || (bulletY2<0)) {
return true;
} else {
return false;
}
}
void display(){
fill(255,0,0);
noStroke();
ellipse (bulletX1,bulletY1,r,r);
ellipse (bulletX2,bulletY2,r,r);
}
}