# Anyone encounter the issue with fullScreen(); not span across all monitor in Pde4?

**URL:** https://discourse.processing.org/t/anyone-encounter-the-issue-with-fullscreen-not-span-across-all-monitor-in-pde4/35909
**Category:** Processing
**Created:** [March 23, 2022, 2:48pm UTC](https://discourse.processing.org/t/anyone-encounter-the-issue-with-fullscreen-not-span-across-all-monitor-in-pde4/35909 "2022-03-23T14:48:25Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![teemee](https://avatars.discourse-cdn.com/v4/letter/t/b487fb/32.png) [@teemee](https://discourse.processing.org/u/teemee)
#### Post date: [March 23, 2022, 2:48pm UTC](https://discourse.processing.org/t/anyone-encounter-the-issue-with-fullscreen-not-span-across-all-monitor-in-pde4/35909/1 "2022-03-23T14:48:25Z")

</div>

I’m working on Pde 4 and my Macbook Pro is Catalina 10.15.7  
I found that the basic SPAN tutorial does not work for me

```auto
int x = 0;

void setup() {
  fullScreen(P2D, SPAN);
  background(0);
  noStroke();
  fill(102);
}

void draw() {
  rect(x, height*0.2, 1, height*0.6); 
  x = x + 2;
}

```

I found that I need to delete P2D out and SPAN will work just fine. But in Pde 3.5.4 runs on the same Mac, it works well although threw a long red error but I get the animation as it should.

Any one know the why or if the Pde4 is not a good version yet?  
Thanks
