Any way to write to just the R, G, or B channel of the canvas? blendMode(ADD) is not working as expected

Wow. That made a substantial difference.

I actually made another post about this, in the hopes that it would be more identifiable for future searchers. Hopefully that wasn’t poor form for this forum.

I’ll post an update there and credit you. Thank you again!

In my actual code (not simple enough to post), I use get() in order to save the previous image for one of my PGraphics objects and feed it back into itself for feedback. Is there some way to do that without calling get()?