# 3D scene without any shading

**URL:** https://discourse.processing.org/t/3d-scene-without-any-shading/45716
**Category:** Coding Questions
**Created:** [February 6, 2025, 12:48pm UTC](https://discourse.processing.org/t/3d-scene-without-any-shading/45716 "2025-02-06T12:48:12Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![glv](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.processing.org/glv/32/18785_2.png) [@glv](https://discourse.processing.org/u/glv)
#### Post date: [February 9, 2025, 1:58pm UTC](https://discourse.processing.org/t/3d-scene-without-any-shading/45716/3 "2025-02-09T13:58:43Z")

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> [@qualidat](#):
>
> How do I get the renderign without light and shadow?

Take a look here for some options:

- [Tutorials / Processing.org](https://processing.org/tutorials)
- [Render Techniques / Processing.org](https://processing.org/tutorials/rendering)
- [PGraphics / Reference / Processing.org](https://processing.org/reference/PGraphics.html)
- [Images and Pixels / Processing.org](https://processing.org/tutorials/pixels)

A related topic:

> [@Picking library failing on many spheres](https://discourse.processing.org/t/picking-library-failing-on-many-spheres/45202):
>
> Hello, I’m relatively new to Processing. I’m trying to use the Picking library (installed directly through the Processing app) to have a bunch of spheres be clickable. However, Picking seems to not work well with many spheres and I can’t figure out why. Here’s a snippet demonstrating my issue: import picking.\*; int size = 40; int n = 6; Picker picker; void setup() { size(800,800,P3D); picker = new Picker(this); } void draw() { background(127); lights(); translate(size\*2,size\*2,0); …

The last topic discusses a variety of approaches!  
Don’t let it complicate your world and work on a solution you can understand from the ground up.

`:)`

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_[View the full topic](https://discourse.processing.org/t/3d-scene-without-any-shading/45716)._
