# 3D physics library for Processing?

**URL:** https://discourse.processing.org/t/3d-physics-library-for-processing/43618
**Category:** Project Guidance
**Created:** [January 4, 2024, 8:22pm UTC](https://discourse.processing.org/t/3d-physics-library-for-processing/43618 "2024-01-04T20:22:53Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![floatinginspace](https://avatars.discourse-cdn.com/v4/letter/f/51bf81/32.png) [@floatinginspace](https://discourse.processing.org/u/floatinginspace)
#### Post date: [January 4, 2024, 8:22pm UTC](https://discourse.processing.org/t/3d-physics-library-for-processing/43618/1 "2024-01-04T20:22:53Z")

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Is there a library for making simple physics simulations in 3D with Processing? I want to make something like a series of cubes dropping into a “container” object (think like ice-cubes dropping into a glass).

I’ve used Box2D to make a 2D version of what I want. How do I make it 3D? Or should I really just be using something like Three.JS?

I’m a new coder and not very skilled. I’d rather use Processing since I’m getting familiar with it…

Please help.
