# Gallery

**URL:** https://discourse.processing.org/c/gallery/21.md?no_subcategories=false&page=25

[Latest](https://discourse.processing.org/latest.md) · [Categories](https://discourse.processing.org/categories.md) · [Tags](https://discourse.processing.org/tags.md)

**Page:** 26

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## [Mental Calculation for schoolgirls and schoolboys](https://discourse.processing.org/t/mental-calculation-for-schoolgirls-and-schoolboys/11714)

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**Author:** [@LittleBoxes](https://discourse.processing.org/u/LittleBoxes)\
**Replies:** 0\
**Last updated:** [May 30, 2019, 5:02pm UTC](https://discourse.processing.org/t/mental-calculation-for-schoolgirls-and-schoolboys/11714 "2019-05-30T17:02:02Z")

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A web app made with p5js for my college students who are learning the addition and subtraction of relative numbers. the instructions are in French. I’m trying to translate them here : “click on the two numbers that giv…

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## [Blob's Attack - Another Asteroïd Like Game](https://discourse.processing.org/t/blobs-attack-another-asteroid-like-game/11554)

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**Author:** [@LittleBoxes](https://discourse.processing.org/u/LittleBoxes)\
**Replies:** 5\
**Last updated:** [May 30, 2019, 1:56pm UTC](https://discourse.processing.org/t/blobs-attack-another-asteroid-like-game/11554 "2019-05-30T13:56:13Z")

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Hello, I did a little game to better understand the use of vectors and how to implement the laws of movement of physics. Unlike the last time, I did not use any bitmap sprites but only p5js 2Dshape primitives. http://…

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## [Visualisation of the Rećaman Sequence](https://discourse.processing.org/t/visualisation-of-the-recaman-sequence/11606)

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**Author:** [@yairkass](https://discourse.processing.org/u/yairkass)\
**Replies:** 3\
**Last updated:** [May 26, 2019, 11:30pm UTC](https://discourse.processing.org/t/visualisation-of-the-recaman-sequence/11606 "2019-05-26T23:30:48Z")

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I made a small animation sketch in Processing, visualising the properties of the Rećaman integers sequnce. https://oeis.org/A005132 This is only a snapshot. Color represents whether a number is achieved with a jump …

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## [Calculating points along a curveVertex line](https://discourse.processing.org/t/calculating-points-along-a-curvevertex-line/11337)

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**Author:** [@JoeMcKay](https://discourse.processing.org/u/JoeMcKay)\
**Replies:** 1\
**Last updated:** [May 26, 2019, 12:44pm UTC](https://discourse.processing.org/t/calculating-points-along-a-curvevertex-line/11337 "2019-05-26T12:44:37Z")

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I am using curveVertex to create a line. I wanted to have a sprite move along the line and found that curvePoint() wasn’t giving me really accurate results. A little digging into the Catmull-Rom splines and I found the f…

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## [Masked maps in Unfolding](https://discourse.processing.org/t/masked-maps-in-unfolding/11514)

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**Author:** [@tnagel](https://discourse.processing.org/u/tnagel)\
**Replies:** 1\
**Last updated:** [May 25, 2019, 2:56pm UTC](https://discourse.processing.org/t/masked-maps-in-unfolding/11514 "2019-05-25T14:56:17Z")

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As it seems the old thread https://discourse.processing.org/t/help-rounded-rectangle-unfolding-maps-masking-maps/11050 has been deleted, I wanted to add the example code somewhere for others to use. The following code ne…

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## [Collatz Counts Square](https://discourse.processing.org/t/collatz-counts-square/11467)

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**Author:** [@InferNova](https://discourse.processing.org/u/InferNova)\
**Replies:** 3\
**Last updated:** [May 24, 2019, 1:47pm UTC](https://discourse.processing.org/t/collatz-counts-square/11467 "2019-05-24T13:47:51Z")

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Taking the steps from random numbers between a range of ( 4 , random ( 5 , 20 ) ) and pulling them into 4 and plucking those into a line it creates a cool square I tried with larger values and it always comes up as drawi…

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## [P5js + React + Web Workers Demo App](https://discourse.processing.org/t/p5js-react-web-workers-demo-app/11513)

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**Author:** [@atoro](https://discourse.processing.org/u/atoro)\
**Replies:** 0\
**Last updated:** [May 23, 2019, 9:48am UTC](https://discourse.processing.org/t/p5js-react-web-workers-demo-app/11513 "2019-05-23T09:48:30Z")

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Diagnosing Hypothermia Symptoms Main goals of the project This project demonstrates how to combine React (including the latest features such as hooks and context), p5.js and Web Workers: Build a single page applicati…

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## [Custom Text Function](https://discourse.processing.org/t/custom-text-function/11444)

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**Author:** [@MrPyro](https://discourse.processing.org/u/MrPyro)\
**Replies:** 1\
**Last updated:** [May 21, 2019, 1:30am UTC](https://discourse.processing.org/t/custom-text-function/11444 "2019-05-21T01:30:30Z")

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Created a custom text function that fills text depending on the colour behind it. Currently works best when drawing on top of either white or black (other colours work but not as well). (source) https://github.com/Mr-…

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## [SZENER\_2019, the first tool for gameLibZero](https://discourse.processing.org/t/szener-2019-the-first-tool-for-gamelibzero/11188)

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**Author:** [@erkosone](https://discourse.processing.org/u/erkosone)\
**Replies:** 1\
**Last updated:** [May 18, 2019, 3:12pm UTC](https://discourse.processing.org/t/szener-2019-the-first-tool-for-gamelibzero/11188 "2019-05-18T15:12:28Z")

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Hello, I bring you my last project created entirely with processing, it is a tool to change scenarios and then load them into our games, soon I will publish a library called “gameLibZero” created and maintained by me for…

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## [Typewriter generator based on speed](https://discourse.processing.org/t/typewriter-generator-based-on-speed/11114)

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**Author:** [@smekis](https://discourse.processing.org/u/smekis)\
**Replies:** 3\
**Last updated:** [May 13, 2019, 11:40am UTC](https://discourse.processing.org/t/typewriter-generator-based-on-speed/11114 "2019-05-13T11:40:51Z")

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Codepen: https://codepen.io/danborjesson/pen/xNVzJM I’ve created a typewriter generator. Nothing special but the font-weight changes when hovering. I created that just to see that it’s possible to change the font-weight…

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## [2D matrix reverse screenX / screenY function (class)](https://discourse.processing.org/t/2d-matrix-reverse-screenx-screeny-function-class/10929)

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**Author:** [@raron](https://discourse.processing.org/u/raron)\
**Replies:** 5\
**Last updated:** [May 10, 2019, 10:21am UTC](https://discourse.processing.org/t/2d-matrix-reverse-screenx-screeny-function-class/10929 "2019-05-10T10:21:36Z")

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I needed a reverse screenX/Y function, but found there wasn’t any (I only found the rare thread asking for the same). I’d like to add that while I’ve used processing before now and then, I’m not too used to OOP (old spa…

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## [~p5.detect~ small, simple library for working with Chrome's Shape Detection API](https://discourse.processing.org/t/p5-detect-small-simple-library-for-working-with-chromes-shape-detection-api/11087)

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**Author:** [@stalgiag](https://discourse.processing.org/u/stalgiag)\
**Replies:** 0\
**Last updated:** [May 9, 2019, 8:05pm UTC](https://discourse.processing.org/t/p5-detect-small-simple-library-for-working-with-chromes-shape-detection-api/11087 "2019-05-09T20:05:53Z")

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Hi all! If anyone has any interest I made a small library that helps p5 work with Chrome’s Shape Detection API. The API is still experimental so it only works on Windows 10, Android, and macOS. You also have to enable a…

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## [Generating terrain with hydraulic erosion](https://discourse.processing.org/t/generating-terrain-with-hydraulic-erosion/10948)

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**Author:** [@jb4x](https://discourse.processing.org/u/jb4x)\
**Replies:** 4\
**Last updated:** [May 7, 2019, 4:57pm UTC](https://discourse.processing.org/t/generating-terrain-with-hydraulic-erosion/10948 "2019-05-07T16:57:04Z")

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Hi, After watching that video: https://www.youtube.com/watch?v=eaXk97ujbPQ And reading that paper: https://www.firespark.de/resources/downloads/implementation%20of%20a%20methode%20for%20hydraulic%20erosion.pdf I decid…

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## [PVector rotate use for 3D](https://discourse.processing.org/t/pvector-rotate-use-for-3d/10958)

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**Author:** [@kll](https://discourse.processing.org/u/kll)\
**Replies:** 2\
**Last updated:** [May 6, 2019, 11:00am UTC](https://discourse.processing.org/t/pvector-rotate-use-for-3d/10958 "2019-05-06T11:00:44Z")

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in the ref find: https://processing.org/reference/PVector\_rotate\_.html only work 2D, now to rotate a PVector in 3D it still can be used / hacked try: // file: sketch\_3D\_PVector\_rotate // using mouseWheel Plus PLus f…

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## [Another Space Fighter](https://discourse.processing.org/t/another-space-fighter/10955)

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**Author:** [@Skys](https://discourse.processing.org/u/Skys)\
**Replies:** 0\
**Last updated:** [May 5, 2019, 11:48pm UTC](https://discourse.processing.org/t/another-space-fighter/10955 "2019-05-05T23:48:51Z")

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my first animate game, with qubes squares, ,skills, explosions, level. now the enemy have Hitpoints. i start Bosses, shiphitpoints, tuning values for better gameplay tomorow. now i name it “Xenotaum” its GNUGPL V…

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## [SpaceShooter game](https://discourse.processing.org/t/spaceshooter-game/10756)

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**Author:** [@LittleBoxes](https://discourse.processing.org/u/LittleBoxes)\
**Replies:** 9\
**Last updated:** [May 5, 2019, 9:01pm UTC](https://discourse.processing.org/t/spaceshooter-game/10756 "2019-05-05T21:01:36Z")

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Hello, Here is my second attempt to make a game with P5js (my first was a classic Pong game) This is an another old style game. Work in progress… Many ideas waiting for code My repo, Github, for those who want to…

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## [My Labyrinth Game](https://discourse.processing.org/t/my-labyrinth-game/8965)

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**Author:** [@Skys](https://discourse.processing.org/u/Skys)\
**Replies:** 5\
**Last updated:** [May 5, 2019, 11:23am UTC](https://discourse.processing.org/t/my-labyrinth-game/8965 "2019-05-05T11:23:03Z")

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I still make my experience with Processing scince August 2018. Now my Game get a new function, a build in editor. At this time the game is only availible in german language. its a difficould game, i hope, but…

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## [MineSweeper game](https://discourse.processing.org/t/minesweeper-game/10686)

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**Author:** [@jb4x](https://discourse.processing.org/u/jb4x)\
**Replies:** 2\
**Last updated:** [April 28, 2019, 7:36am UTC](https://discourse.processing.org/t/minesweeper-game/10686 "2019-04-28T07:36:54Z")

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I wanted to play a good old game of MineSweeper the other day but sadly it is not available on the new version of windows. So I decided to made a quick version on processing. If you want to kill some times and go back …

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## [My first working project!](https://discourse.processing.org/t/my-first-working-project/10636)

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**Author:** [@Jonas](https://discourse.processing.org/u/Jonas)\
**Replies:** 2\
**Last updated:** [April 27, 2019, 6:15am UTC](https://discourse.processing.org/t/my-first-working-project/10636 "2019-04-27T06:15:53Z")

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This is my first working project. It’s a drawing tool that i used a little less then a week to make. It could be really nice if i could get some constructive criticism on it. Here is the code: // first tab ArrayList\<pa…

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## [Genetic Algorithm used in image aproximation](https://discourse.processing.org/t/genetic-algorithm-used-in-image-aproximation/10585)

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**Author:** [@macarrony00](https://discourse.processing.org/u/macarrony00)\
**Replies:** 0\
**Last updated:** [April 23, 2019, 10:46pm UTC](https://discourse.processing.org/t/genetic-algorithm-used-in-image-aproximation/10585 "2019-04-23T22:46:50Z")

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Hello there, here is my new project done with processing. I use a genetic algorithm to aproximate circles, triangles and lines to a target image. Would like to hear some feadback from the comunity. Have fun :wink: …

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## [G4P guides, issues and changes](https://discourse.processing.org/t/g4p-guides-issues-and-changes/6167)

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**Author:** [@quark](https://discourse.processing.org/u/quark)\
**Replies:** 5\
**Last updated:** [April 21, 2019, 5:10pm UTC](https://discourse.processing.org/t/g4p-guides-issues-and-changes/6167 "2019-04-21T17:10:27Z")

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It has been ages since I updated the website so I got my duster out and got to work, There are 2 main changes Programmer Guides There have always been guides on some of the more esoteric features but this area has bee…

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## [Magic game Scroll code :)](https://discourse.processing.org/t/magic-game-scroll-code/10385)

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**Author:** [@erkosone](https://discourse.processing.org/u/erkosone)\
**Replies:** 2\
**Last updated:** [April 18, 2019, 3:20am UTC](https://discourse.processing.org/t/magic-game-scroll-code/10385 "2019-04-18T03:20:35Z")

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Hello people, I bring you a code that I have not yet seen in the processing forum, it is a great help to make video scrolling games or a huge help to make cyclic textures effects completely adaptable to all the needs you…

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## [Programming Posters - Creative Coding in the realms of Graphic Design](https://discourse.processing.org/t/programming-posters-creative-coding-in-the-realms-of-graphic-design/6474)

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**Author:** [@timrodenbroeker](https://discourse.processing.org/u/timrodenbroeker)\
**Replies:** 8\
**Last updated:** [April 17, 2019, 3:36pm UTC](https://discourse.processing.org/t/programming-posters-creative-coding-in-the-realms-of-graphic-design/6474 "2019-04-17T15:36:34Z")

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Hi folks! I’m finally done with the case study of an explorative project that i’ve been working on for a few months: “Programming Posters”: Hope you like it! Here’s the “official” text: The printed poster, the m…

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## [April showers bring May flowers](https://discourse.processing.org/t/april-showers-bring-may-flowers/10313)

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**Author:** [@scudly](https://discourse.processing.org/u/scudly)\
**Replies:** 0\
**Last updated:** [April 15, 2019, 11:39pm UTC](https://discourse.processing.org/t/april-showers-bring-may-flowers/10313 "2019-04-15T23:39:44Z")

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Hit Enter to regenerate the scene. The resulting images wrap, so if you make them smaller, you can tile with them. int framesToDraw = 120; int rectSize = 1; int nSets = 7; // set stringiness from 0.0 to 1.0 // high…

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## [Projection Mapping with Processing!](https://discourse.processing.org/t/projection-mapping-with-processing/10215)

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**Author:** [@tenaciousBirdOfPrey](https://discourse.processing.org/u/tenaciousBirdOfPrey)\
**Replies:** 1\
**Last updated:** [April 12, 2019, 5:07pm UTC](https://discourse.processing.org/t/projection-mapping-with-processing/10215 "2019-04-12T17:07:29Z")

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Hi, I’ve been working with Processing quite a bit and have developed it into a way to do Projection Mapping. The software and hardware to do this is extremely expensive, but I figured how to do it with just Processing a…

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## [Computer-Generated Art Survey](https://discourse.processing.org/t/computer-generated-art-survey/10164)

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**Author:** [@albertsennk](https://discourse.processing.org/u/albertsennk)\
**Replies:** 2\
**Last updated:** [April 12, 2019, 6:34am UTC](https://discourse.processing.org/t/computer-generated-art-survey/10164 "2019-04-12T06:34:56Z")

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Hey y’all! Want to participate in cool research? Like art? Like computers? Or even just want to help out a student with his research? Then take this survey! I’m conducting research on the perception of computer-generat…

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## [Example: Custom Event Observer Pattern](https://discourse.processing.org/t/example-custom-event-observer-pattern/10107)

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**Author:** [@Arne](https://discourse.processing.org/u/Arne)\
**Replies:** 1\
**Last updated:** [April 10, 2019, 2:17pm UTC](https://discourse.processing.org/t/example-custom-event-observer-pattern/10107 "2019-04-10T14:17:57Z")

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Hi just was looking around for a way to use custom events and found a great java observer pattern example at https://programming.guide/java/create-a-custom-event.html Firing an event in the one class to activate somethi…

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## [Tank game to try](https://discourse.processing.org/t/tank-game-to-try/9753)

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**Author:** [@seanc4s](https://discourse.processing.org/u/seanc4s)\
**Replies:** 4\
**Last updated:** [April 10, 2019, 2:23am UTC](https://discourse.processing.org/t/tank-game-to-try/9753 "2019-04-10T02:23:01Z")

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Tank game to try using P5. www.gamespace.eu5.org

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## [Mon morpion / My Tic-tac-toc](https://discourse.processing.org/t/mon-morpion-my-tic-tac-toc/9863)

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**Author:** [@Amine](https://discourse.processing.org/u/Amine)\
**Replies:** 2\
**Last updated:** [April 9, 2019, 7:04pm UTC](https://discourse.processing.org/t/mon-morpion-my-tic-tac-toc/9863 "2019-04-09T19:04:36Z")

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int x=0; int y=0; // coordonnées boolean click = false; boolean tour = false; boolean restart = false; void setup() { // s'active ou s'actualisé une fois size(301,301); background(255); } void draw() { // …

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## [Rich.gg, my new 3D website](https://discourse.processing.org/t/rich-gg-my-new-3d-website/9984)

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**Author:** [@phoebus](https://discourse.processing.org/u/phoebus)\
**Replies:** 2\
**Last updated:** [April 9, 2019, 12:48am UTC](https://discourse.processing.org/t/rich-gg-my-new-3d-website/9984 "2019-04-09T00:48:22Z")

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Hi there :slight\_smile: I made a web site using only p5.js and you can find it here: rich.gg Aim The purpose of the site is to promote my designer capabilities and initiate contact by: 1 displaying a portfolio of …

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