# Gallery

**URL:** https://discourse.processing.org/c/gallery/21.md?no_subcategories=false&page=24

[Latest](https://discourse.processing.org/latest.md) · [Categories](https://discourse.processing.org/categories.md) · [Tags](https://discourse.processing.org/tags.md)

**Page:** 25

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## [Using stencils in P2D / P3D](https://discourse.processing.org/t/using-stencils-in-p2d-p3d/13207)

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**Author:** [@clankill3r](https://discourse.processing.org/u/clankill3r)\
**Replies:** 8\
**Last updated:** [August 18, 2019, 7:59pm UTC](https://discourse.processing.org/t/using-stencils-in-p2d-p3d/13207 "2019-08-18T19:59:05Z")

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I asked Andres Colubri if he could help me out with getting stencils to work in processing. Here it is, and it’s freaking awesome. // Adapted from https://learnopengl.com/Advanced-OpenGL/Stencil-testing void setup() …

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## [Fixed filter bank neural networks](https://discourse.processing.org/t/fixed-filter-bank-neural-networks/13424)

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**Author:** [@seanc4s](https://discourse.processing.org/u/seanc4s)\
**Replies:** 1\
**Last updated:** [August 18, 2019, 12:05pm UTC](https://discourse.processing.org/t/fixed-filter-bank-neural-networks/13424 "2019-08-18T12:05:41Z")

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Fixed filter bank neural networks. See also: https://github.com/S6Regen/Fixed-Filter-Bank-Neural-Networks // Fixed filter bank neural networks in the processing language (Java+easy graphics etc.) // www.processing.org …

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## [Caterpilar in the box](https://discourse.processing.org/t/caterpilar-in-the-box/13420)

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**Author:** [@deseingalt](https://discourse.processing.org/u/deseingalt)\
**Replies:** 0\
**Last updated:** [August 16, 2019, 7:03pm UTC](https://discourse.processing.org/t/caterpilar-in-the-box/13420 "2019-08-16T19:03:09Z")

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## [Play The Game!: STACKER, the Processing game inspired by Ketchapp: 'Stack'](https://discourse.processing.org/t/play-the-game-stacker-the-processing-game-inspired-by-ketchapp-stack/13363)

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**Author:** [@humayung](https://discourse.processing.org/u/humayung)\
**Replies:** 0\
**Last updated:** [August 13, 2019, 8:09pm UTC](https://discourse.processing.org/t/play-the-game-stacker-the-processing-game-inspired-by-ketchapp-stack/13363 "2019-08-13T20:09:46Z")

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Hey Guys! This week I’m developing a game called ‘STACKER’. This game is inspired by Ketchapp: ‘Stack’ with slightly different styles. Let me know guys your feedback! edit: and now with different name :wink: Source Co…

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## [Finally A Pure Python Implementation of The Processing Api](https://discourse.processing.org/t/finally-a-pure-python-implementation-of-the-processing-api/13396)

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**Author:** [@appinv](https://discourse.processing.org/u/appinv)\
**Replies:** 5\
**Last updated:** [August 15, 2019, 7:35pm UTC](https://discourse.processing.org/t/finally-a-pure-python-implementation-of-the-processing-api/13396 "2019-08-15T19:35:07Z")

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Greetings all. I open sourced a WIP processing version in pure Python with no dependency (does not run on Jython but on the normal CPython interpreter). Did it so that normal Python libraries can be used. No need to dev…

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## [P5JS Particle Flow Animation](https://discourse.processing.org/t/p5js-particle-flow-animation/13343)

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**Author:** [@atoro](https://discourse.processing.org/u/atoro)\
**Replies:** 1\
**Last updated:** [August 13, 2019, 9:50am UTC](https://discourse.processing.org/t/p5js-particle-flow-animation/13343 "2019-08-13T09:50:10Z")

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Check out the online demo The source code is available here

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## [Ice Terrain, a short film](https://discourse.processing.org/t/ice-terrain-a-short-film/13228)

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**Author:** [@swmarks](https://discourse.processing.org/u/swmarks)\
**Replies:** 2\
**Last updated:** [August 8, 2019, 6:23pm UTC](https://discourse.processing.org/t/ice-terrain-a-short-film/13228 "2019-08-08T18:23:50Z")

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Ice Terrain is my first Processing project of any notable size. It’s my riffing on Coding Challenge #11 by Daniel Shiffman. I made a number of shots (using saveFrame()) and modified the code each time in order to make pa…

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## [Tangent and Normals to curves](https://discourse.processing.org/t/tangent-and-normals-to-curves/13006)

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**Author:** [@glv](https://discourse.processing.org/u/glv)\
**Replies:** 6\
**Last updated:** [August 5, 2019, 10:49pm UTC](https://discourse.processing.org/t/tangent-and-normals-to-curves/13006 "2019-08-05T22:49:24Z")

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This is my first pass at plotting tangents and normals. Starting with a sine wave and will modify to work with any curves focusing on mathematical plots. I have yet to deal with length of tangent and length of normal; …

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## [JRubyArt-2.1.0+ a ruby implementation of processing](https://discourse.processing.org/t/jrubyart-2-1-0-a-ruby-implementation-of-processing/12343)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 0\
**Last updated:** [June 27, 2019, 2:18pm UTC](https://discourse.processing.org/t/jrubyart-2-1-0-a-ruby-implementation-of-processing/12343 "2019-06-27T14:18:06Z")

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I have just released a pre-release version of JRubyArt-2.1.0. Developed and tested and on 64bit linux, requires testing on MacOS and Windows, does not require an installed version of vanilla processing. To install as a g…

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## [How to deduce p5.js version?](https://discourse.processing.org/t/how-to-deduce-p5-js-version/12993)

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**Author:** [@grege2](https://discourse.processing.org/u/grege2)\
**Replies:** 4\
**Last updated:** [July 29, 2019, 5:54am UTC](https://discourse.processing.org/t/how-to-deduce-p5-js-version/12993 "2019-07-29T05:54:41Z")

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This is a rhetorical question, I have already solved it. I thought I’d publish my method. I’ve proposed to p5.js on more than one occasion that an accessible release number would be useful, but they seem very reluctant …

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## [\[SOLVED\] Command Line Arguments Width and Height](https://discourse.processing.org/t/solved-command-line-arguments-width-and-height/12985)

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**Author:** [@figraham](https://discourse.processing.org/u/figraham)\
**Replies:** 1\
**Last updated:** [July 28, 2019, 6:53pm UTC](https://discourse.processing.org/t/solved-command-line-arguments-width-and-height/12985 "2019-07-28T18:53:02Z")

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It took me a while to figure out how to run a processing sketch with a size defined by the command line arguments so I thought I’d share the solution I came up with. If someone has suggestions to make this more streamlin…

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## [Electric Fields App](https://discourse.processing.org/t/electric-fields-app/12849)

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**Author:** [@gbenedisgrab](https://discourse.processing.org/u/gbenedisgrab)\
**Replies:** 2\
**Last updated:** [July 24, 2019, 2:18am UTC](https://discourse.processing.org/t/electric-fields-app/12849 "2019-07-24T02:18:24Z")

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Hi All, I am working on my 3rd blog post and in the process I created this visualization of the Electric field for 4 randomly placed charges. Let me know what you think. https://efield-lines.glitch.me/

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## [P5LIVE – p5.js live-coding environment, now with COCODING + tutorial](https://discourse.processing.org/t/p5live-p5-js-live-coding-environment-now-with-cocoding-tutorial/12589)

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**Author:** [@ffd8](https://discourse.processing.org/u/ffd8)\
**Replies:** 6\
**Last updated:** [July 16, 2019, 11:21pm UTC](https://discourse.processing.org/t/p5live-p5-js-live-coding-environment-now-with-cocoding-tutorial/12589 "2019-07-16T23:21:39Z")

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After beta testing with my students, P5LIVE’s COCODING feature is now live! Here’s a little teaser for it: More helpful, a tutorial walking you through the whole interface: It’s main purpose …

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## [Java Pizza Maker](https://discourse.processing.org/t/java-pizza-maker/12694)

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**Author:** [@Skys](https://discourse.processing.org/u/Skys)\
**Replies:** 0\
**Last updated:** [July 13, 2019, 5:44am UTC](https://discourse.processing.org/t/java-pizza-maker/12694 "2019-07-13T05:44:17Z")

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last night i got the idea to make a tradegame useing java processing. now here is a fun game you make pizza from root. pastry is missing but will be there soon. maybe i make some ad for a pizza deliverey use the link() f…

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## [Additive Motion Synthesizer with Processing](https://discourse.processing.org/t/additive-motion-synthesizer-with-processing/11607)

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**Author:** [@yairkass](https://discourse.processing.org/u/yairkass)\
**Replies:** 8\
**Last updated:** [July 8, 2019, 7:52am UTC](https://discourse.processing.org/t/additive-motion-synthesizer-with-processing/11607 "2019-07-08T07:52:51Z")

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A. M. O. S. ADDITIVE MOTION SYNTHSIS simulating 2D motion with simple signals \*\*Motivation and concept:\*\* Simple Sine waves have …

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## [Oroga cubix! \[3D GAME\]](https://discourse.processing.org/t/oroga-cubix-3d-game/12141)

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**Author:** [@erkosone](https://discourse.processing.org/u/erkosone)\
**Replies:** 7\
**Last updated:** [July 3, 2019, 5:23pm UTC](https://discourse.processing.org/t/oroga-cubix-3d-game/12141 "2019-07-03T17:23:42Z")

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hello people, I bring you a game that I’m doing, I’ve been building the framework for a long time and it’s finally finished, with the limitations in performance that it tries to process but saving this works quite well. …

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## [Networking: Processing Client to PHP Server](https://discourse.processing.org/t/networking-processing-client-to-php-server/12466)

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**Author:** [@glv](https://discourse.processing.org/u/glv)\
**Replies:** 0\
**Last updated:** [July 3, 2019, 12:08am UTC](https://discourse.processing.org/t/networking-processing-client-to-php-server/12466 "2019-07-03T00:08:50Z")

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A very simple example of a Processing network client communicating with a PHP server. I used the WAMP server: An “update” increments a counter (Processing) and is sent to a server( with c.write()) and stored in a fi…

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## [Communication with Sense HAT through i2c](https://discourse.processing.org/t/communication-with-sense-hat-through-i2c/12355)

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**Author:** [@pbp](https://discourse.processing.org/u/pbp)\
**Replies:** 1\
**Last updated:** [July 2, 2019, 4:48pm UTC](https://discourse.processing.org/t/communication-with-sense-hat-through-i2c/12355 "2019-07-02T16:48:35Z")

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Hello, I have written some code to implement functionalities for the I2C devices in the Sense HAT. You can find it here: I posted the link some time ago in the old forum: but I have recently corrected some thing…

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## [Math section on github](https://discourse.processing.org/t/math-section-on-github/11257)

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**Author:** [@Chrisir](https://discourse.processing.org/u/Chrisir)\
**Replies:** 2\
**Last updated:** [July 1, 2019, 12:04pm UTC](https://discourse.processing.org/t/math-section-on-github/11257 "2019-07-01T12:04:45Z")

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Hello all, I made a Math section on github See the wiki for images: Code: I hope you like it. Chrisir

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## [Flaw in current neural networks](https://discourse.processing.org/t/flaw-in-current-neural-networks/11512)

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**Author:** [@seanc4s](https://discourse.processing.org/u/seanc4s)\
**Replies:** 10\
**Last updated:** [June 29, 2019, 9:58pm UTC](https://discourse.processing.org/t/flaw-in-current-neural-networks/11512 "2019-06-29T21:58:28Z")

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I wanted to post this on a coding train episode on youtube about neural networks but I’ve been banned from commenting (again!) — There is a basic problem with conventional neural networks. There are too many weighted s…

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## [Creating Animated GIFs in Processing](https://discourse.processing.org/t/creating-animated-gifs-in-processing/12386)

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**Author:** [@glv](https://discourse.processing.org/u/glv)\
**Replies:** 0\
**Last updated:** [June 29, 2019, 8:03pm UTC](https://discourse.processing.org/t/creating-animated-gifs-in-processing/12386 "2019-06-29T20:03:22Z")

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I have a new hobby! :slight\_smile:

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## [3D Snake & 3D Tetris](https://discourse.processing.org/t/3d-snake-3d-tetris/11951)

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**Author:** [@Skys](https://discourse.processing.org/u/Skys)\
**Replies:** 9\
**Last updated:** [June 27, 2019, 11:48am UTC](https://discourse.processing.org/t/3d-snake-3d-tetris/11951 "2019-06-27T11:48:53Z")

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To improve my skills with Arrays and Translate i start coding 3D Snake & 3D Tetris. Because the 3D Snake like game 3DNatter ist better than i aspected, I will rewrite QubeBuiler. In the beginnig i thought Translate i…

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## [HiScapes roast my game!](https://discourse.processing.org/t/hiscapes-roast-my-game/12082)

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**Author:** [@InferNova](https://discourse.processing.org/u/InferNova)\
**Replies:** 7\
**Last updated:** [June 26, 2019, 10:44pm UTC](https://discourse.processing.org/t/hiscapes-roast-my-game/12082 "2019-06-26T22:44:41Z")

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Hey guys ! I am working on a game, and I am looking for constructive criticism on how can efficiency can be increased / minimize unecessary use of resources. Things to note: This is a version that I am happy to share wi…

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## [Fast approximate square root](https://discourse.processing.org/t/fast-approximate-square-root/12074)

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**Author:** [@seanc4s](https://discourse.processing.org/u/seanc4s)\
**Replies:** 9\
**Last updated:** [June 16, 2019, 9:12am UTC](https://discourse.processing.org/t/fast-approximate-square-root/12074 "2019-06-16T09:12:59Z")

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I’m thinking about fast nonlinear functions for neural networks. There are bit hacks on the floating point format that are useful. // Bit hack fast approximate square root void setup(){ background(0); size(500,500…

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## [Buffer switching between Processing and pdf (export)](https://discourse.processing.org/t/buffer-switching-between-processing-and-pdf-export/12090)

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**Author:** [@raron](https://discourse.processing.org/u/raron)\
**Replies:** 0\
**Last updated:** [June 16, 2019, 8:27am UTC](https://discourse.processing.org/t/buffer-switching-between-processing-and-pdf-export/12090 "2019-06-16T08:27:14Z")

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Just thought this was kind of handy. I needed to export my processing window to pdf, but didn’t really want to make a new drawing function specifically for it (at least I wanted to try without first). I stumbled upon Pr…

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## [Coding a Linked List utilizing PVector.Random2D](https://discourse.processing.org/t/coding-a-linked-list-utilizing-pvector-random2d/11998)

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**Author:** [@zooey105](https://discourse.processing.org/u/zooey105)\
**Replies:** 3\
**Last updated:** [June 13, 2019, 8:48pm UTC](https://discourse.processing.org/t/coding-a-linked-list-utilizing-pvector-random2d/11998 "2019-06-13T20:48:44Z")

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The above pic is a visualization of ~1000 nodes in a linked list, and here’s a video of me coding it. Would anyone be interested in a series of data-structure heavy videos? Dan from the Coding Train does a lot of whit…

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## [:Inside the processing libraries: Method Rect();](https://discourse.processing.org/t/inside-the-processing-libraries-method-rect/11830)

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**Author:** [@RayRay](https://discourse.processing.org/u/RayRay)\
**Replies:** 6\
**Last updated:** [June 13, 2019, 5:08pm UTC](https://discourse.processing.org/t/inside-the-processing-libraries-method-rect/11830 "2019-06-13T17:08:17Z")

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as I did not find information about the processing rect library on the official page, I decided to try to make my own. what do you think? feel free to complement this code att\_rect(width/2,height/2,100,100); void at…

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## [Apple Pencil in P5.js](https://discourse.processing.org/t/apple-pencil-in-p5-js/9384)

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**Author:** [@sableraph](https://discourse.processing.org/u/sableraph)\
**Replies:** 3\
**Last updated:** [June 11, 2019, 11:16pm UTC](https://discourse.processing.org/t/apple-pencil-in-p5-js/9384 "2019-06-11T23:16:32Z")

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Hey everyone, I just made a basic drawing app in p5.js with support for the Apple Pencil. It uses Pressure.js to handle the pointer events so it should work with other input devices too. Let me know if you try it with …

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## [Processing Videos - Glitch Art, Controllers & More](https://discourse.processing.org/t/processing-videos-glitch-art-controllers-more/11980)

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**Author:** [@zooey105](https://discourse.processing.org/u/zooey105)\
**Replies:** 0\
**Last updated:** [June 10, 2019, 9:44pm UTC](https://discourse.processing.org/t/processing-videos-glitch-art-controllers-more/11980 "2019-06-10T21:44:48Z")

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Hey guys, I know Daniel Shiffman’s got the Coding Train but was curious if anyone would be interested in checking out some of my more esoteric videos, like how to get a midi-controller hooked up to a sketch to get a pia…

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## [Run and jump game](https://discourse.processing.org/t/run-and-jump-game/8499)

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**Author:** [@janglee](https://discourse.processing.org/u/janglee)\
**Replies:** 6\
**Last updated:** [June 4, 2019, 9:08am UTC](https://discourse.processing.org/t/run-and-jump-game/8499 "2019-06-04T09:08:07Z")

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After reading other post about games I would like to share my old simple game. It is infinite runner jumping around platforms. Here is a link but It will work only on desktop browsers.

[Previous page](https://discourse.processing.org/c/gallery/21.md?no_subcategories=false&page=23)

[Next page](https://discourse.processing.org/c/gallery/21.md?no_subcategories=false&page=25)
