# Gallery

**URL:** https://discourse.processing.org/c/gallery/21.md?no_subcategories=false&page=17

[Latest](https://discourse.processing.org/latest.md) · [Categories](https://discourse.processing.org/categories.md) · [Tags](https://discourse.processing.org/tags.md)

**Page:** 18

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## [Recursive Sierpinski triangle (just a bit of fun)](https://discourse.processing.org/t/recursive-sierpinski-triangle-just-a-bit-of-fun/23546)

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**Author:** [@raron](https://discourse.processing.org/u/raron)\
**Replies:** 59\
**Last updated:** [November 26, 2020, 2:03am UTC](https://discourse.processing.org/t/recursive-sierpinski-triangle-just-a-bit-of-fun/23546 "2020-11-26T02:03:43Z")

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Nothing special, just a bit of fun. Plotting the good old Sierpinski triangle. The pattern is made from basically one simple rule: Go halfway towards a vertex, plot a point, repeat. Starting point doesn’t matter (or n…

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## [Google Material Design buttons in Processing ( With the ripple effect)](https://discourse.processing.org/t/google-material-design-buttons-in-processing-with-the-ripple-effect/25594)

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**Author:** [@qewer3322](https://discourse.processing.org/u/qewer3322)\
**Replies:** 4\
**Last updated:** [November 23, 2020, 12:29pm UTC](https://discourse.processing.org/t/google-material-design-buttons-in-processing-with-the-ripple-effect/25594 "2020-11-23T12:29:51Z")

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I always loved the look and feel of Google’s Material Design components, especially the ripple effect on the buttons. And I realized it had been some time since I did something with processing so I decided to replicate i…

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## [DIY made Voice Interaction Weather Station on Raspberry Pi](https://discourse.processing.org/t/diy-made-voice-interaction-weather-station-on-raspberry-pi/25362)

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**Author:** [@Makerhe](https://discourse.processing.org/u/Makerhe)\
**Replies:** 1\
**Last updated:** [November 14, 2020, 8:46am UTC](https://discourse.processing.org/t/diy-made-voice-interaction-weather-station-on-raspberry-pi/25362 "2020-11-14T08:46:08Z")

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Here is a DIY made Voice Interaction Weather Station on Raspberry Pi, it using the Voice Interaction hat for raspberry pi, with onboard speaker and mic, I would be happy to hear your suggestions:) Check my detail video …

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## [Visual Music for Mobile Devices](https://discourse.processing.org/t/visual-music-for-mobile-devices/23314)

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**Author:** [@mnoble](https://discourse.processing.org/u/mnoble)\
**Replies:** 15\
**Last updated:** [November 13, 2020, 5:36am UTC](https://discourse.processing.org/t/visual-music-for-mobile-devices/23314 "2020-11-13T05:36:37Z")

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Hello Forum, I wouldn’t call this project a heroic feat in programming but I am hoping it provides a nice user experience for people waiting at the airport. The project is called \[Sky\]\[Muse\] and is part of a series of s…

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## [RNG Cave Explorer](https://discourse.processing.org/t/rng-cave-explorer/25350)

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**Author:** [@Aoyanco](https://discourse.processing.org/u/Aoyanco)\
**Replies:** 0\
**Last updated:** [November 11, 2020, 6:26pm UTC](https://discourse.processing.org/t/rng-cave-explorer/25350 "2020-11-11T18:26:52Z")

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I made a RNG Cave designer! You can walk around with a decent physics system, and explore the cave! int cols; int rows; int bias=42; int\[\]\[\] grid; int\[\]\[\] finalGrid; int onGroundTimer=1000000000; boolean isColliding; in…

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## [Load STL files without libraries](https://discourse.processing.org/t/load-stl-files-without-libraries/5356)

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**Author:** [@Kalium](https://discourse.processing.org/u/Kalium)\
**Replies:** 6\
**Last updated:** [November 11, 2020, 12:39pm UTC](https://discourse.processing.org/t/load-stl-files-without-libraries/5356 "2020-11-11T12:39:36Z")

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A simple STL loader (ASCII only) with a simple viewer. No libraries needed. PShape s; int p; String sub; Float X,Y,Z; float rotX, rotY, camX, camY, camZ; void setup() { size(640, 360, P3D); …

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## [Parametric project for 3D printing](https://discourse.processing.org/t/parametric-project-for-3d-printing/25162)

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**Author:** [@Maxime](https://discourse.processing.org/u/Maxime)\
**Replies:** 3\
**Last updated:** [November 10, 2020, 4:21pm UTC](https://discourse.processing.org/t/parametric-project-for-3d-printing/25162 "2020-11-10T16:21:07Z")

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Hello every ones ! I’m new to this forum, and I moved in to share something with you. I’m a young product designer and maker, and I felt in love with supershapes and 3D printing. I wrote this code wich is…

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## [Helper libraries for creating interactive visualizations in p5.js](https://discourse.processing.org/t/helper-libraries-for-creating-interactive-visualizations-in-p5-js/25317)

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**Author:** [@Jithin](https://discourse.processing.org/u/Jithin)\
**Replies:** 0\
**Last updated:** [November 10, 2020, 5:12am UTC](https://discourse.processing.org/t/helper-libraries-for-creating-interactive-visualizations-in-p5-js/25317 "2020-11-10T05:12:04Z")

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I’m creating some helper libraries for creating interactive visualizations Here is the link to the repo I hope this will interest and help somebody. Thanks. Jithin

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## [Wolfram Physics in Vanilla Processing](https://discourse.processing.org/t/wolfram-physics-in-vanilla-processing/25153)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 11\
**Last updated:** [November 9, 2020, 1:26pm UTC](https://discourse.processing.org/t/wolfram-physics-in-vanilla-processing/25153 "2020-11-09T13:26:47Z")

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@paulgoux Speculatively tried to translate a @solub Wolfram Physics Sketch to run in vanilla processing. Here I offer you the CircleGrowth sketch (that I had previously translated to JRubyArt). To do this I created a sma…

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## ["Small Universes" : Pattern hunting with the Wolfram Physics Project](https://discourse.processing.org/t/small-universes-pattern-hunting-with-the-wolfram-physics-project/24001)

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**Author:** [@solub](https://discourse.processing.org/u/solub)\
**Replies:** 13\
**Last updated:** [November 7, 2020, 4:18pm UTC](https://discourse.processing.org/t/small-universes-pattern-hunting-with-the-wolfram-physics-project/24001 "2020-11-07T16:18:13Z")

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Hi everyone, A couple of days ago I came across this fascinating interview of Stephen Wolfram where he addressed the different concepts arising from his latest and most promising project: the Wolfram Physics Project. If…

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## [Made a platformer game with processing.js](https://discourse.processing.org/t/made-a-platformer-game-with-processing-js/25243)

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**Author:** [@LeviathanProgramming](https://discourse.processing.org/u/LeviathanProgramming)\
**Replies:** 2\
**Last updated:** [November 6, 2020, 8:38pm UTC](https://discourse.processing.org/t/made-a-platformer-game-with-processing-js/25243 "2020-11-06T20:38:25Z")

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Hello, everyone. I present to you my best project so far: IMPORTANT! Click the “edit on Codepen” link. Don’t run the pen here. I made the game from Processing.js because of its unique image caching abilities (I di…

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## [Recreational coding: Implement a clone of Snake game](https://discourse.processing.org/t/recreational-coding-implement-a-clone-of-snake-game/25145)

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**Author:** [@codeguppy](https://discourse.processing.org/u/codeguppy)\
**Replies:** 0\
**Last updated:** [November 3, 2020, 1:05am UTC](https://discourse.processing.org/t/recreational-coding-implement-a-clone-of-snake-game/25145 "2020-11-03T01:05:11Z")

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This is a clone of the popular Snake game from the 80’s. Have fun! Feel free to reskin it if you like it. On codeguppy.com, there is a tutorial under “Games” on how this is built! P.S. Game has a few glitches when e…

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## [Perceptron in JavaScript](https://discourse.processing.org/t/perceptron-in-javascript/25144)

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**Author:** [@codeguppy](https://discourse.processing.org/u/codeguppy)\
**Replies:** 0\
**Last updated:** [November 3, 2020, 1:02am UTC](https://discourse.processing.org/t/perceptron-in-javascript/25144 "2020-11-03T01:02:59Z")

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This is an implementation of a basic perceptron in JavaScript. Inspired by Daniel Shiffman’s work on Neural Networks and other sources. Try to add dots with your mouse on the canvas and see how the Perceptron is “guessi…

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## [Fourier Transformed Graphic](https://discourse.processing.org/t/fourier-transformed-graphic/25136)

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**Author:** [@ImDaGr3en](https://discourse.processing.org/u/ImDaGr3en)\
**Replies:** 1\
**Last updated:** [November 2, 2020, 11:02pm UTC](https://discourse.processing.org/t/fourier-transformed-graphic/25136 "2020-11-02T23:02:37Z")

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My work is finally DONE! After a week and a half of head scratching, troubleshooting, debugging and hard-coding through this problem, I’ve finally come up with the 1.0 version of my Fourier transformed series grapher. T…

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## [Open-Source Processing Sketchbook](https://discourse.processing.org/t/open-source-processing-sketchbook/24947)

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**Author:** [@AdityaRana](https://discourse.processing.org/u/AdityaRana)\
**Replies:** 2\
**Last updated:** [October 28, 2020, 1:24am UTC](https://discourse.processing.org/t/open-source-processing-sketchbook/24947 "2020-10-28T01:24:25Z")

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Hi everone, I am working on an Open-Source Sketchbook written in Processing. If anyone interested in learning processing sketches then contributing in this Sketchbook would be the best move to learn and doing opensource…

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## [Graphical 3D vector subtraction and addition visualizer, and the monitor scale problem](https://discourse.processing.org/t/graphical-3d-vector-subtraction-and-addition-visualizer-and-the-monitor-scale-problem/24638)

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**Author:** [@noel](https://discourse.processing.org/u/noel)\
**Replies:** 5\
**Last updated:** [October 19, 2020, 9:35pm UTC](https://discourse.processing.org/t/graphical-3d-vector-subtraction-and-addition-visualizer-and-the-monitor-scale-problem/24638 "2020-10-19T21:35:23Z")

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P5.js sketch representing graphical 3D vector subtraction and addition by rotating. around y-axis. I am interested in learning about how far the video setting relates to the sketch canvas. (In my case I’ve set it to 125…

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## [RNG Based Cellular Automata Cave Generation Platformer](https://discourse.processing.org/t/rng-based-cellular-automata-cave-generation-platformer/24626)

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**Author:** [@Aoyanco](https://discourse.processing.org/u/Aoyanco)\
**Replies:** 5\
**Last updated:** [October 16, 2020, 2:56pm UTC](https://discourse.processing.org/t/rng-based-cellular-automata-cave-generation-platformer/24626 "2020-10-16T14:56:49Z")

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//int areaCounter=0; //int\[\]\[\] caves; int cols; int rows; int bias=42; int\[\]\[\] grid; int\[\]\[\] finalGrid; int onGroundTimer=1000000000; boolean isColliding; int onGround=1; boolean switch1; boolean wasd=true; boolean isLef…

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## [Star Wars Imperial light pattern generator](https://discourse.processing.org/t/star-wars-imperial-light-pattern-generator/24633)

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**Author:** [@tribblesontoast](https://discourse.processing.org/u/tribblesontoast)\
**Replies:** 0\
**Last updated:** [October 16, 2020, 3:25am UTC](https://discourse.processing.org/t/star-wars-imperial-light-pattern-generator/24633 "2020-10-16T03:25:08Z")

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Hi, just for giggles this morning I wrote a program that generates imperial light panel patterns. Might be useful for someone just starting out that wants to achieve this affect for a project. It’s not vertical like i…

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## [Simple Complex Math Class for Processing](https://discourse.processing.org/t/simple-complex-math-class-for-processing/24554)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 0\
**Last updated:** [October 12, 2020, 4:01pm UTC](https://discourse.processing.org/t/simple-complex-math-class-for-processing/24554 "2020-10-12T16:01:50Z")

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Previously I presented some Newton Fractal ruby-processing sketches. Here is an example using vanilla processing:- int imgx = 512; int imgy = 512; JComplex z; JComplex COMPLEX = new JComplex(1.0E-6, 1.0E-6); PImage img;…

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## [Most of My Games now for Linux](https://discourse.processing.org/t/most-of-my-games-now-for-linux/24413)

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**Author:** [@Skys](https://discourse.processing.org/u/Skys)\
**Replies:** 0\
**Last updated:** [October 7, 2020, 3:51pm UTC](https://discourse.processing.org/t/most-of-my-games-now-for-linux/24413 "2020-10-07T15:51:13Z")

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At https://github.com/XQSkys?tab=repositories now nealy all of my work is ported to Linux. i used MX Linux. the Snake clone 3Dnatter and 3D Browser Helper isnt avalible due stability reasons. to use the games unzip th…

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## [Processing formatter for VSCode](https://discourse.processing.org/t/processing-formatter-for-vscode/24421)

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**Author:** [@millennIumAMbiguity](https://discourse.processing.org/u/millennIumAMbiguity)\
**Replies:** 0\
**Last updated:** [October 7, 2020, 10:35pm UTC](https://discourse.processing.org/t/processing-formatter-for-vscode/24421 "2020-10-07T22:35:23Z")

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Working on a Processing formatter for VSCode, feel free to check it out. It’s still unfinished, so don’t go too hard on it. processing-formatter

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## [I wrote a multiplayer boardgame using P5 and sockets, would love some feedback from this community!](https://discourse.processing.org/t/i-wrote-a-multiplayer-boardgame-using-p5-and-sockets-would-love-some-feedback-from-this-community/24255)

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**Author:** [@shieldsy](https://discourse.processing.org/u/shieldsy)\
**Replies:** 6\
**Last updated:** [October 5, 2020, 4:39pm UTC](https://discourse.processing.org/t/i-wrote-a-multiplayer-boardgame-using-p5-and-sockets-would-love-some-feedback-from-this-community/24255 "2020-10-05T16:39:10Z")

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https://pente.io Pente is one of my favorite boardgames, so I wanted to remake it so I could play it with anyone during Quarantine! I would love if you all could take a look and give me any kind of feedback: look, playa…

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## [Wolfenstein 3D based Raycaster Experiment](https://discourse.processing.org/t/wolfenstein-3d-based-raycaster-experiment/24362)

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**Author:** [@B0tOx](https://discourse.processing.org/u/B0tOx)\
**Replies:** 0\
**Last updated:** [October 5, 2020, 4:17pm UTC](https://discourse.processing.org/t/wolfenstein-3d-based-raycaster-experiment/24362 "2020-10-05T16:17:48Z")

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This is a little, prototype 2D game based on the Wolfenstein 3D Raycaster. It is much better than the RayCaster Coding Train did since we don’t have to go through every Wall per Ray. It still runs smoothly with even 5000…

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## [Canny edge detector](https://discourse.processing.org/t/canny-edge-detector/24282)

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**Author:** [@paulgoux](https://discourse.processing.org/u/paulgoux)\
**Replies:** 4\
**Last updated:** [October 4, 2020, 10:29pm UTC](https://discourse.processing.org/t/canny-edge-detector/24282 "2020-10-04T22:29:16Z")

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Just posting if anyone is interested this is a canny edge detector. Please note it is not fast will take a few seconds for large images. I will try and implement it using different data structure and then using shaders t…

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## [Developing a Fractal Shader](https://discourse.processing.org/t/developing-a-fractal-shader/24306)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 0\
**Last updated:** [October 3, 2020, 9:38am UTC](https://discourse.processing.org/t/developing-a-fractal-shader/24306 "2020-10-03T09:38:29Z")

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Previously I presented a Newton fractal sketch using ruby Complex numbers. Then I explored shadertoy and converted a sketch to Picrate. This gave me the confidence to develop my own variant:- Here is the PiCrate code:…

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## [Example: running UNIX command from processing to execute python scripts](https://discourse.processing.org/t/example-running-unix-command-from-processing-to-execute-python-scripts/24285)

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**Author:** [@stephanschulz](https://discourse.processing.org/u/stephanschulz)\
**Replies:** 2\
**Last updated:** [October 2, 2020, 10:11pm UTC](https://discourse.processing.org/t/example-running-unix-command-from-processing-to-execute-python-scripts/24285 "2020-10-02T22:11:22Z")

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This is not a question. I wanted to use the AxiDraw with processing. There are some libraries out there but none had a nice trajectory planning build in. So I followed the the install steps for the AxiDraw pytho…

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## [Newton Fractal Sketch](https://discourse.processing.org/t/newton-fractal-sketch/24211)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 5\
**Last updated:** [October 2, 2020, 6:11pm UTC](https://discourse.processing.org/t/newton-fractal-sketch/24211 "2020-10-02T18:11:53Z")

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@villares @solub @tabreturn Jörg Kantel has been at it again on his blog, I picked up his NewtonFractal sketch and translated it for JRubyArt here:- # frozen\_string\_literal: true IMGX = 512 IMGY = 512 MAXIT = 20 # max …

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## [Shadertoy gems from the master](https://discourse.processing.org/t/shadertoy-gems-from-the-master/24276)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 0\
**Last updated:** [October 1, 2020, 7:36pm UTC](https://discourse.processing.org/t/shadertoy-gems-from-the-master/24276 "2020-10-01T19:36:07Z")

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Inigo Quilez has recently posted an article that will find interest with anyone thinking of coding glsl shaders (for processing or anything else). Here I have adapted one of his examples to PiCrate, ruby-processing for t…

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## [Want a portfolio website for your p5.js sketches?](https://discourse.processing.org/t/want-a-portfolio-website-for-your-p5-js-sketches/24271)

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**Author:** [@pigeonsailor](https://discourse.processing.org/u/pigeonsailor)\
**Replies:** 0\
**Last updated:** [October 1, 2020, 2:29pm UTC](https://discourse.processing.org/t/want-a-portfolio-website-for-your-p5-js-sketches/24271 "2020-10-01T14:29:49Z")

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Hey there – I was looking for scaffolding for a simple but slick p5.js website so I could show off my sketches, but I couldn’t find one. So I built one as a Gatsby starter. Here’s a link to the Gatsby starter in the Gat…

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## [Newton Fractal Shader Sketch](https://discourse.processing.org/t/newton-fractal-shader-sketch/24231)

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**Author:** [@monkstone](https://discourse.processing.org/u/monkstone)\
**Replies:** 1\
**Last updated:** [September 30, 2020, 11:21pm UTC](https://discourse.processing.org/t/newton-fractal-shader-sketch/24231 "2020-09-30T23:21:40Z")

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Previously https://discourse.processing.org/t/newton-fractal-sketch/24211 I shared some regular JRubyArt sketches of the Newton fractal. Here I present a Shadertoy sketch wrapped for PiCrate (ruby-processing for the Rasp…

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